Sunday, 1 February 2009

Get your own Nintendo Wii console for FREE




If you would like to get your hands on your very own Nintendo Wii console, simply click the Wii above and sign up. Follow the simple instructions and very soon the Wii will be with you, totally FREE.

For more information, visit www.freeipodsandconsoles.co.uk

Download Wii Games: Choosing The Best Download Site

Everyone seems to be going gaga over the amazing Wii console. Owning a Wii console is such a big thing that hundreds of sites are coming out offering Wii downloads. If you are one of those captivated by its charm, you must be looking for the best site to download from.

With so many sites to choose from, it can be quite confusing to know which site is actually the best site. It is only natural that you would be concerned about this since not every site on the World Wide Web can be considered reliable or of good quality. If you are not careful, you may end up downloading from an unsecured site and getting malware applications into your system.

When choosing the best download site to download Wii games, extra precautions must be taken. Variety and quantity of stock are among the important things that you need to keep in mind. Sometimes, a site may appear to look good enough, but you should not be fooled immediately. Make some verifications first if, indeed, such site is reliable, user-friendly and virus-free. You should also go for a site which offers both new and old games. Some sites do not have this feature, unfortunately, so you have to take some time going from one site to the next.

Assuming that you have already found the rite site for your Wii console, the next best thing to do now is to download the special software so you can download Wii games to your console.

Download sites for Wii games may offer you a couple of options — pay for every download that you make or get unlimited access by paying a one-time flat fee. If you intend to download many games to your console, then the first option may not work to your advantage at all.

Unlimited Wii Downloads is the number1 website for Wii downloads, it is considered the best site to get down. You can visit their website here.

Source... www.pressemeldungen.at

Sonic Unleashed (Wii) - Review

Sonic Unleashed Screenshot

SEGA couldn't keep him on the leash any longer...

Better late than never - this review - not Sonic Unleashed. Sonic Team offered us the latest Sonic adventure just before Christmas, we'd like to tell you we've been so busy playing it since then that we're only just getting round to the review, that's no true. So let's get on with it.

Sonic Unleashed starts off with a very impressive FMV prologue, around 5 minutes long it paints the scene, Eggman captures Sonic and uses the Chaos power for evil, striking down on the planet annihilating the gaia spirit and splitting it into 8 pieces and transforming Sonic into a Werehog.

Sonic Unleashed Screenshot

So far so good, the production values of this intro are great, only a matter of time before a feature length Sonic CGI movie? perhaps.

Sonic finds himself back on the planet, dazed and confused and looking rather ugly. Cue annoying sidekick, Chip, after a brief conversation our team set off to figure out what's going on and put the planet back together.

As the sun rises in the sky Sonic transforms back into his usual self, suddenly things start to click into place. Sonic Unleashed revolves completely around the ol' day/night thing, by day Sonic is the Sonic we know and love, by night Sonic becomes the ugly Werehog - ironicly that almost sums up the entire game.

Sonic Unleashed Screenshot

Finally you get thrown into your first few missions, learning the controls for normal Sonic, if you've played other 3D Sonic games you'll know pretty much how this works. Using the control stick moves Sonic, (A) will jump, (Shake) will perform a homing attack, you can drift by holding (Z) around corners, after collecting rings you can boost by (Shaking) whilst running, slide under things with (Z) whilst running and finally quick step from side to side (strafe) by holding (B) and moving left or right.

This is pretty much the usual selection of Sonic moves we already know, Unleashed offers similar high speed, high octane levels we're used to with the scenery flashing by and to be frank, that familiar feel of lack of control or purpose.

So what's new? Sonic the Werehog - that's what's new. As night falls your transformed back into the nasty Werehog and Sonic Unleashed changes dramatically.

Werehog levels are very different, gone is speed, gone is homing attack. Sonic's Werehog levels are more platform based and more beat 'em up based.

Sonic Unleashed Screenshot

Sonic the Werehog can double jump, (A) and then (A) again whilst in mid air, he can also run (not that fast) by double tapping a direction (yes, annoying). Sonic can utilize a host of "sticky neon" ledges, poles and bars, when near (B) is used to attach himself using his stretch-armstrong style flexi-arms, he can then haul himself up a pole, swing on bars in order to get over big gaps and scale large buildings.

These platforming elements work fairly well, but it's not very "Sonic", there is no need for speed here. As the Werehog you'll encounter a lot of twilight enemies, emerging from the ground in flashes of neon with slightly camp music, it reminded us almost exclusively of the dreadful Batman and Robin movie, eugh.

Luckily for us Sonic is up for a fight, swinging the Wiimote and Nunchuck will throw punches with either of Sonic's stretchy arms, it's pretty easy to rack up combos with a flurry of enemies around, swinging both arms at the same time will trigger the Werehammer smash attack. Each of the enemies has a small power gauge so you can keep track of your attacking prowess.

Sonic Unleashed Screenshot

When enemies show themselves the game locks you into a small area (similar to how Twilight Princess worked, except not as good) of which you must defeat everyone before you can move to the next area.

Completing levels rewards you in either Sun (night mission) or Moon (day mission) medals, collecting these are required to unlock further levels.

The map area (level select) is quite curious in itself, the world map is firstly split into 8 continents, each continent contains a little village area which you visit, SEGA seem to have tried to add some extra RPG elements here, you have to talk to people around the village in order to discover where the Gaia template is located, most of the time this just feels like a way to stall or slow down your progress, the text is dry and doesn't even develop the story further.

Sonic Unleashed Screenshot

Another problem is a confusing array of stages and missions and how your actually meant to progress. You have a list of missions on your map screen, missions are usually mini stages, "collect 100 rings in 30 secs", things like that. Then you have stages, they seem to be hidden in the Gaia Temples, behind doors which you have to open by collecting the different sun/moon medals - it's just not as straight forward as it should be.

So let's get down to business and answer the questions you probably still have, is this finally a 3D Sonic game SEGA can be proud of? Sadly not, the normal Sonic levels still have the same problems as previous games - it still hasn't translated to 3D successfully. SEGA have made a bold (or maybe strange) move to include a whole half of the game to this Werehog beat 'em up style of play, it's actually not TOO bad but completely distracts from our normal definition of what a Sonic game is all about.

Sonic Unleashed Screenshot

It wouldn't be fair to be completely harsh on SEGA over Unleashed, it's biggest problem is the generally disjointed concept, a jigsaw with some missing pieces, it doesn't all fit together.

Conclusion

Sonic Unleashed offers pretty much what we've seen before in the speed/platformer department, fans of this should be content, however flipped on its head Unleashed adds a whole new half of "beat 'em up" action which sadly doesn't compliment the game as a whole, feeling rather sluggish and disjointed Sonic fans must wonder why their hero is so far behind the times when compared to his arch rival, Mario who only a year ago secured probably the best game of his career. Try again SEGA, we're not giving up on you yet.

Source... www.nintendolife.com

Friday, 30 January 2009

Big Bang Mini Demo available on the Nintendo Channel

Some Big Banging

Some Big Banging

Just in case you couldn't wait another two weeks, SouthPeak games have throw up a demo of their latest game, Big Bang Mini, onto the Nintendo Channel.

SouthPeak Games is pleased to announce that a demo of Arkedo Studio’s Big Bang Mini for Nintendo DS™ is now available as a free download via the Nintendo Channel on Wii™. The explosive demo gives players a first taste of the unique shoot-‘em-up before it launches in Europe.

The demo of Big Bang Mini includes a selection of levels from three of the game’s worlds, including Hong Kong, Aurora and Luxor. These are just a handful of the full version’s nine uniquely themed locations, which see players travelling all over the globe blasting waves of enemies using spectacular firework displays. Featuring 90 challenging levels of play, tough boss battles and seven different modes, Big Bang Mini is the perfect game for Nintendo DS owners looking for their next action fix.

Take a look, you might like it.

Source... www.nintendolife.com

EA lift lid on Need for Speed: Shift

New versions of racing series out this year.

EA's Need for Speed series suffered something of a crisis of confidence in its latest incarnation, prompting speculation that the series could be culled entirely. We can confirm that Need for Speed will be returning, in a new outing called Shift, the publisher promising to revamp the franchise.

Core, casual and 'Play 4 Free' versions of the game will be created, with Shift heading to the PC, Xbox 360, PS3 and PSP, while Need for Speed: Nitro makes for the Wii and DS.

Both new titles will be released in the autumn, we hear, while Need for Speed: World Online is also on the way, and will be released via the net in the far-east this summer, before reaching the West in the winter.

"The urban underground was a manifestation of style in some past Need for Speed games for sure, but Shift focuses less on these style cues and more on mirroring the driver experience, that athleticism of being in a wickedly-intense race, and what it really feels like to be behind the wheel," beams EA's Keith Munro on Shift.

Nitro, meanwhile, promises to be an entirely new experience from past iterations of the series, complete with unique visuals and a different take on gameplay. We'll be taking a look at all this on Monday, so watch this space.

Source... http://play.tm/news

Don King Boxing dated for Wii, DS

2K Games will release Don King Boxing for Wii and DS here on 27th March, a few days before the US.

The Wii version uses balance board to duck and weave, and the Wiimote and nunchuk to throw punches, for a very sweaty experience.

It's so energetic that Boxercise - a strange aerobic fitness class - routines have been introduced to the training section. This gets players fit as their character improves their skill statistics.

"It wouldn't surprise me if a future world champion was introduced to the sport through this game," said motor-mouth boxing promoter Don King. (It would surprise us, Don.) "This is where you can get the skills that make for thrills."

There's a story mode to punch through, where you'll encounter around 20 big-name brawlers in glitzy locations such as Madison Square Gardens. Multiplayer will feature, too.

2K doesn't mention handheld specifics. Maybe you can take the DS version to the gym and hit people with it.

Source... www.eurogamer.net

Thursday, 29 January 2009

SimAnimals for the Wii and Nintendo DS Ships

Electronic Arts shipped SimAnimals for the Wii and Nintendo DS to store shelves. SimAnimals challenges you to engage, touch, move and try to control a wide range of wild animals as you journey deeper and deeper into the forest. You control an on-screen animated hand that allows you to reach out and touch, pick up and move everything in the game from foxes and bears to trees and flowers. Cohabitate with these animals in their natural surroundings, and based on how you treat them, the animals will come to know and love – or dislike you! Have fun developing relationships with wild animals and their families, and experience the humor and drama of surviving in the wilderness.

Wild animals abound! You will meet a host of friendly wild animals including deer, squirrels, rabbits, hedgehogs and owls. And also some mischievous characters like foxes, raccoons, badgers, crows and bears who love to stir up trouble. Get in the middle of the action as they all come together in your very own forest setting for a wild time!

Solve challenges and achieve goals throughout the game, because the animals need you to help them thrive. Discover secrets, unlock forest areas and uncover one-of-a-kind objects and wild animals, some with special abilities, by successfully completing tasks. It’s survival of the fittest, as you find out who the troublemakers are and who the good guys are to make sure everyone gets along – or not! In SimAnimals on the Wii, take up to three of your friends with you on a forest adventure in cooperative play mode! The forest, filled with exciting wildlife, is big enough for you and your pals.

And, SimAnimals is tailored for the Nintendo DS. Interact directly with the animals in their environment using your stylus, while your Nintendo DS microphone lets you become the wind. Blow into the mic to gather fruit from trees, spread blossoms, and see what else happens!

SimAnimals was developed by The Sims Studio exclusive for the Wii and Nintendo DS systems.

Source... www.gamingexcellence.com